Climbing the Tower, Step by Step - Grow a Chicken Fighter Wiki
Everything about the Tower: how floors work, boss fights, the Cash per floor, offline multipliers, and when to push versus farm for upgrades.
Overview
The Tower is the game's vertical progression: climb floor by floor, beat bosses, and bank Cash while raising your offline earnings. Leaving resets you to floor one, so every climb is a calculated push. This guide covers rewards, multipliers, and the judgment call of when to climb versus when to farm.
Tower Strategy Video
This full-game guide includes the Tower strategy used throughout this article: climb while fights stay quick, retreat to upgrade when they slow down, and treat each Rebirth's kept bonuses as permission to push further next time. The example runs shown in the video also make the floor-based income easy to see in practice.
How the Tower Works
The Tower is a floor-by-floor climb where you fight increasingly tough enemies. Clearing a floor earns Cash, with one guide showing about 24 Cash per floor, and rewards scale as you progress. Beating bosses also increases your offline earning rate, making each successful push a long-term income upgrade.
The total floor count is not officially published, and community reports range from single digits to floor 30 and beyond. Leaving the Tower resets your progress to floor one, so plan your climbs: enter ready to push, and only leave when you are done for the session.
Leaderboards track the highest floor you have reached, and Rebirths are tied to Tower progress, with sources reporting requirements anywhere from floor 15 to floor 30, typically with a well-leveled chicken. See the rebirth guide for the full picture.
Offline Multipliers by Floors Cleared
This table comes from a single walkthrough and is community-reported, so verify it in-game before treating it as accurate. The pattern is the useful part: every few floors you clear raises the offline egg income rate, which makes each climb a long-term income investment even when the floor Cash feels small.
| Floors Cleared | Offline Egg Income |
|---|---|
| 0-4 | 1.0x |
| 5-9 | 1.5x |
| 10-14 | 2.0x |
| 15-19 | 2.5x |
| 20+ | 3.0x or higher |
A Tower Push Session
A good climb is short, decisive, and stopped early. The observed community example is a chicken around level 40 progressing around floor 30, used only as an illustration of what is possible on your own account, not as a requirement you must meet.
Stop the moment fights stop being quick. A floor that takes forever or a string of losses is a clear signal to leave, upgrade, and return, and pushing past it usually wastes more Cash than it earns in the long run.
Level your fighter first
Send your best chicken through the Feeder until its attack and health comfortably clear the next few floors.
Push while wins are fast
Climb floor by floor while fights end quickly, banking the floor Cash and any boss rewards along the way.
Know your limit
If a floor drags or you lose repeatedly, that is your signal to stop, not to keep throwing money at the climb.
Leave and reinvest
Leaving resets you to floor one, so spend your floor Cash on Feeders and the Recycler, then come back stronger.
Push or Farm?
Use these four checks to decide whether to keep climbing or drop back to farming. The Tower is a progress gate rather than a place to idle, so every minute spent on a stalled floor is a minute you could have spent earning Cash elsewhere.
Wins stay fast
Keep pushing while each floor ends quickly and reliably.
Repeated losses
Leave, upgrade the Feeder, level your chicken, and return later.
Offline income
Climb a little further to raise the offline multiplier before you log off.
Boss fights
Bring your strongest fighters and special abilities when bosses appear.
Tower Tips
These habits come from community guides and keep your climbs efficient, so they are worth adopting early. Most of them are about knowing when the Tower is the right tool for what you need, and when the Recycler or Feeder would serve you better.
- Clear floors consistently before you attempt a deeper push.
- Take bosses seriously: bring your strongest fighters and special abilities.
- Use the roughly 24 Cash per floor as a sanity check for rewards (community-reported).
- Do not idle on a hard floor; leave, upgrade, and climb again later.
- Let leaderboards track your max floor, not your daily climbs.
- Plan Tower runs around Rebirth requirements when you are close to one.
Frequently Asked Questions
How many floors does the Tower have?
The total is not officially published. Community reports reference floors 3, 25, and 30 in different contexts, so treat the end of the Tower as unconfirmed and climb for rewards rather than a fixed cap.
How much Cash does each floor give?
One guide shows about 24 Cash per cleared floor, and rewards scale as you progress. Use that figure as a rough expectation; exact payouts vary by floor and account.
What happens if I leave the Tower?
Your progress resets to floor one and you have to climb again. There is no checkpoint, so only enter when you have time to push and stop when fights stop being fast.
Are there bosses in the Tower?
Yes, beating bosses is part of the climb and raises your offline earning rate. No source lists boss names or per-boss numbers, so bring your strongest fighters and special abilities.
Does the Tower help with offline income?
Yes. Floors you clear multiply the offline egg income rate, with a community-reported table showing roughly 1.0x at the start rising to 3.0x or higher once you pass floor 20.
What chicken do I need to climb high?
Sources observed a chicken around level 40 progressing near floor 30, but treat that as an example, not a requirement. Level your fighter, then push while fights stay quick.
How does the Tower relate to Rebirth?
Rebirth requires climbing the Tower a set number of floors. Community reports conflict, ranging from floor 15 to floor 30, so check the requirement in the Rebirth panel before preparing.